[DRIFT INDEX]
[DRIFT INDEX]
IMAGE SOUND STRUCTURE TOOL
[active]
index_#1
LNL
→ CINEMATIC TEXTURES / SCORING
[active]
index_#2
INNER FIELD
→ IMMERSIVE FICTION
[active]
index_#3
POLAR INERTIA
→ A/V LIVE SYSTEM
[inactive]
index_#4
SOUND AUTHORING
→ AUGMENTED SCORING
email
[clic to reveal]
✕
[lnl]
cinematic sound structures
OPERATOR
LIØNEL BØNNEFØUS
STATUS
available for scoring & sync
PRACTICE
sound art / composition
FRAGMENT
[ LNL_01 ]
0:00 / 0:00
FORMAT
sound works / score fragments / hybrid compositions
MATERIAL
cinematic textures / composed sonic environments / degraded harmonic structures
INTENTION
sound material designed for image-driven contexts and narrative abstraction
FIELDS
film scoring / sync / spatial installation / moving image
✕
[INNER FIELD]
immersive audiovisual system
OPERATOR
POLAR INERTIA
x
NURV
STATUS
in development
PRODUCTION
DRIFT INDEX
FORMAT
spatial fiction environment
FRAGMENT
Votre navigateur ne supporte pas la lecture vidéo.
[ IF_01 ]
0:00 / 0:00
ENVIRONMENT
music / spatial audio / generative visual environments / digital narration / multichannel / sound design
FOCUS
perceptual environments where sound defines spatial narrative
FIELDS
immersive exhibition systems
SITE
nurv.online
/
polarinertia.net
✕
[POLAR INERTIA]
A/V live & catalog system
ENTITY
POLAR INERTIA
STATUS
active
PRACTICE
audiovisual performance / long-form sonic structures
LIVE FILE
LONG FORM LIVE →
FRAGMENTS
[ PI_01 ]
0:00 / 0:00
[ PI_02 ]
0:00 / 0:00
[ PI_03 ]
0:00 / 0:00
[ PI_04 ]
0:00 / 0:00
FORMAT
live AV / catalog / performance system
MATERIAL
multichannel / live processing / binaural
INTENTION
sonic structures designed for physical diffusion and immersive live contexts
FIELDS
live performance / sync extracts / catalog
SITE
polarinertia.net
© DRIFT INDEX 2026