[DRIFT INDEX]
[DRIFT INDEX]
IMAGE SOUND STRUCTURES
[active]
INDEX #1
lnl
→ cinematic scoring
[active]
INDEX #2
INNER FIELD
→ immersive fiction
[active]
INDEX #3
POLAR INERTIA
→ A/V live system
[inactive]
INDEX #4
sound authoring augmented → AI-assisted scoring research
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✕
[lnl]
cinematic sound structures
OPERATOR
LIØNEL BØNNEFØUS
STATUS
available for scoring & sync
PRACTICE
sound art / composition
FRAGMENT
[ LNL_01 ]
0:00 / 0:00
FORMAT
sound works / score fragments / hybrid compositions
MATERIAL
cinematic textures / composed sonic environments / degraded harmonic structures
INTENTION
sound material designed for image-driven contexts and narrative abstraction
FIELDS
film scoring / sync / spatial installation / moving image
✕
[INNER FIELD]
immersive audiovisual system
OPERATOR
POLAR INERTIA x NURV
STATUS
in development
PRODUCTION
DRIFT INDEX
FORMAT
spatial fiction environment
FRAGMENT
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[ IF_01 ]
0:00 / 0:00
ENVIRONMENT
music / spatial audio / generative visual environments / digital narration / multichannel / sound design
FOCUS
perceptual environments where sound defines spatial narrative
FIELDS
immersive exhibition systems
SITE
nurv.online
/
polarinertia.net
✕
[POLAR INERTIA]
A/V live & catalog system
OPERATOR
POLAR INERTIA
STATUS
active
PRACTICE
audiovisual performance / long-form sonic structures
LIVE FILE
LONG FORM LIVE →
FRAGMENTS
[ PI_01 ]
0:00 / 0:00
[ PI_02 ]
0:00 / 0:00
[ PI_03 ]
0:00 / 0:00
[ PI_04 ]
0:00 / 0:00
FORMAT
live AV / catalog / performance system
MATERIAL
multichannel / live processing / binaural
INTENTION
sonic structures designed for physical diffusion and immersive live contexts
FIELDS
live performance / sync extracts / catalog
SITE
polarinertia.net
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